Mobile Computing Principles Designing and Developing Mobile Applications with UML and XML Reza B' Far English
Material type:
- 0-521-69623-2
- 23 005.268 FAR
Item type | Current library | Collection | Call number | Status | Date due | Barcode | |
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Tetso College Library Computer Science | Non-fiction | 005.268 FAR (Browse shelf(Opens below)) | Available | 10430 |
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SECTION 1
INTRODUCTIONS TO THE MAIN TOPICS
Chapter 1
Introduction to Mobile Computing
Chapter 2
Introduction to Mobile Development Frameworks and Tools
Chapter 3
XML: The Document and Metadata Format for Mobile Computing
Chapter 4
Introduction to UML
SECTION 2
DEVICE-INDEPENDENT AND MULTICHANNEL USER
INTERFACE DEVELOPMENT USING UML
Chapter 5
Generic User Interface Development
Chapter 6
Developing Mobile GUIs
Chapter 7
VUIs and Mobile Applications
Chapter 8
Multichannel and Multimodal User Interfaces
SECTION 3
ADDITIONAL DIMENSIONS OF MOBILE APPLICATION
DEVELOPMENT
Chapter 9
Mobile Agents and Peer-to-Peer Architectures for Mobile
Applications
Chapter 10
Wireless Connectivity and Mobile Applications
Chapter 11
Synchronization and Replication of Mobile Data
Chapter 12
Mobility and Location-Based Services
Chapter 13
Active Transactions
Chapter 14
Mobile Security
SECTION 4
PUTTING THE PROJECT TOGETHER
Chapter 15
The Mobile Development Process
Chapter 16
Architecture, Design, and Technology Selection for Mobile
Applications
Chapter 17
Mobile Application Development Hurdles
Chapter 18
Testing Mobile Applications
Chapter 19
A Case Study
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